Growing up a bookworm, I’ve always had interest in stories and storytelling. Although my focus in my career was largely in sound and music, it’s no surprised I ended up in media where there’s always a story to tell. Working at Ubisoft as a voice designer since 2019, I’ve gotten a crash course in video game narrative, as a voice designer’s duties overlap with narrative design in many significant ways. I’ve also had the opportunity to do some writing on two AAA games, Star Wars: Outlaws and an unannounced title.

I’m passionate about capturing a character’s voice, making the reader/player feel something, and pushing the boundaries of what’s possible in narrative.

Read some of my short stories here:

Just Niveh
London Bells
The True Story of the High Park Capybaras
The Lion